Thanks for the suggestion! I wasn’t even aware that would be an issue so it gives me a good place to start looking.
I’m not completely sure what you mean by fixed coordinates though, I’m pretty sure all the coordinates are calculated based off the tile map coordinates and then just multiplied by the grid size, so the only hard coded coordinates would be the tile map coordinates. Do you know if that’s something that would be affected by resolution changes? If not you’ve still been super helpful!