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(1 edit)

Thanks for the feedback!

The enemies loop because I ran out of time to implement all of them. Most pieces and enemies were done hastily, so the balancing is nonexistent. I also hate Slimy Andy, if you don't get a good piece or very good RNG, he is very very very annoying to defeat

(+1)

Slimy Andy is the real boss in your game.

BTW: if you wanna see other submissionis with virtually nonexistent balancing - try out ours :)