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Godot Version
4.3
Wildcards Used
N/A
Game Description
It's a Jenga inspired deck builder
How does your game tie into the theme?
The game mechanics revolve around Jenga rules, which is a game where you build a tower
Source(s)
N/A
Discord Username(s)
Jorel
Participation Level (GWJ Only)
3
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Comments
Balatro but with Jenga… genius! Loved the game.
Best game I played here so far! I couldn't stop playing. One nitpick, is it possible that the one piece (the pink one with the stress icon) deals one stress to the enemy instead of giving one to the player?
Thanks, I'm really glad you liked it :)
And yes, the pink piece is not working correctly (and is super busted because of that)
Outstanding work! My only complaint is the text expanding from the center in the tutorial instead of revealing in place but I'm really nit-picking here, the whole package looks, sounds and feels great!
Thank you for the feedback! I was still getting the hang of the rich text labels, I didn't find them as straightforward as normal labels when formatting and anchoring them
Truly an amazing entry! The level of polish is out of this world and the game was super captivating. I found my combo of short kings and molten blocks to be the most effective, and played around 12 rounds before realizing the enemy just looped (as I later realized you had mentioned)! Super impressive, and currently my favorite game of the jam so far :D
Thanks! I wish I had more time to implement all the enemies I planned
Great game!! Personally I love strategic competetive games so for me it was dream come true jam game. I love everything about it. The only persistent thing was round 2 with all those sticky pieces. Keep the good work!
Thank you :)
Yeah, round 2 is rough... I hate Sticky Andy...
I've never played a video game version of Jenga, until now! Great job, it was one of the standout games on my livestream!
Yeah, when I thought of making a game based on Jenga, I could've sweared there was a Jenga deckbuilder or something out there
I'm really glad of how it turned out, even though I ran out of time
This is so well done
Thank you :)
So well polished with a fun twist on jenga, well played.
Thanks!
Nice work. You managed to capture beauty of the classic while still putting a fresh spin on it. I really liked the art. The game was really polished and played smooth.
Thanks! I'm glad you liked it
I loved everything about this. When they announced the theme initially, I was wracking my brain for ways to make Jenga work, and you NAILED it. The level of polish and juice, the characterization of opponents, the narrative justification for the player going first - five stars across the board.
Thanks, I'm really glad you liked it!
The idea to turn Jenga into a deckbuilder came to me after I was already set on making a platformer. I scraped what I had to make this, lost 2 days trying to make it in 3D, but then noticed it wasn't necessary since you can see all the pieces from a certain angle. I suffered with scope creep and had no time to do all I had planned, but I like how it turned out