I really like this game! It's spooky and also I like how the music played into the time running out feeling. I'm curious how you managed to time the music so that it seems to speed up as your time ran out, and also how you made the flashing lightning, it's cool! I guess the only feedback I'd have is the design of the space, I wish there was a bit more sign posting as to where everything is, like maybe a map or something. I was just wandering around till I found something. Overall, this has been great!
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For the music, we had an invisible object that played the initial background music, then swapped music routines as the timer started to drain. We would then switch to the tense music when the timer ran out and the ghost started chasing the player. As for the lightning, we simply swapped between two different background color palettes of varying brightness every few seconds using GB Studio's Color mode. With that said, I'm glad you enjoyed the experience! Thanks for the feedback! :)