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(1 edit)

The graphics are cool, and the plot is really interesting! The puzzles are very clever. One thing I found a bit confusing is that there’s often no reaction when trying to interact with certain objects. I still enjoyed it, despite a few bugs. I also love that it was developed using the Popochiu plugin in Godot!

(+1)

Thanks. I like the basic premise a lot too. The dev on the team basically picked up Popochiu on the last week of the jam after some unity issues and ran with it. Now that I’ve taken a closer look it has a good workflow despite some glitches and getting started with godot. It is not as highly featured or clean to script as Powerquest yet but I’d definitely recommend it for small projects and contributions.