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(+1)

Very creative! For only knowing Blender for <2 weeks the models and textures were great. The concept is very fun too, I only wish the placement of objects was randomized every time (if I put the magnet in the bottom left I got a weapon/safe every time).

As far as feedback, I would only request that the fishing part is faster paced. If you hit a fish, you spend a lot of time waiting just to gain back speed with no real risk. Waiting around is never fun, and inflicting boredom is not a valid penalty in a good game! Maybe instead of losing speed when you hit a fish, lose points? Or maybe it just takes you back to the previous screen and you have to start over. Just my opinion though :)

Great work team!

(+1)

Thank you for playing our game. That's a very valid point on the speed penalty. I'll look into fixing it sometime. As for the randomization, we had a system set up, but I guess there was a weak point XDD

(+1)

It happens! Gotta check those edge cases :)