I've never heard of this game before but it's gorgeous! I will check it out, thanks for the rec!
JacobJustice
Creator of
Recent community posts
If you feel inclined to come back, you can make it to the end even with every game on the slowest setting. Just make sure to tend to your pixel pal. Frog-et Me Not is mostly useful for getting money early-game and way too hard to get power from later in the game so you can just ignore it and other harder games.
Thanks for playing!!
Thank you so much! The lag is from the 8 audio assets loading in, the 4 buttons and 4 drums. I didn't have time to implement preloading of resources (one of those things you should set out to do from the start, and it's hard to go back and fix later on) :((
I loved your game btw! Every game should just be a bunch of little games!!
Its true, I didn't have a lot of time to balance. A lot of the levels have a strategy to them (oftentimes that strategy is "get to a safe corner as quickly as possible, and don't miss your shots"). If I lock in and really focus on the swapping mechanic, I can consistently get to level 7. There's no end to the game it just randomly picks levels forever, more of a high score/arcade type of game.
Thank you for the feedback :)
Very creative! For only knowing Blender for <2 weeks the models and textures were great. The concept is very fun too, I only wish the placement of objects was randomized every time (if I put the magnet in the bottom left I got a weapon/safe every time).
As far as feedback, I would only request that the fishing part is faster paced. If you hit a fish, you spend a lot of time waiting just to gain back speed with no real risk. Waiting around is never fun, and inflicting boredom is not a valid penalty in a good game! Maybe instead of losing speed when you hit a fish, lose points? Or maybe it just takes you back to the previous screen and you have to start over. Just my opinion though :)
Great work team!