Thank you so much for the feedback! I'm really glad you took your time to write this :)
I was thinking the same about the tutorial and the overused wavy text after I saw the final scores. For me, accessibility is one of the hardest things to get right in a jam game, because it can be very time consuming. I knew I couldn't make a game like this without a tutorial, but the way I structured the game's code made it virtually impossible to make it interactive. I tried to mitigate the info dump with some storytelling, but I recognize in the current state it probably made the game look more complex than it actually was.
I'm fairly new to game dev (probably been 4-5 months since I started), so this kind of feedback is really motivating. Again, thank you so much!