Yeah! It's the first game I played i this jam! It's good to start a jam with a good one :)
I liked the difficulty curve! The latter levels gave me a pause, but only for a minute. I didn't know you can "restart" the glide at first, but apparently could figure it out.
I think you could have went harder with on a theme. Some of the latter levels felt like there was no powerups at all (but the level design was good). I get that it's difficult to make a good level with puzzles in ten days :)
Oh! And the puzzles! For a short game, they really work, and I can imagine seeing them in a bigger game. The last one (with the hedgehog) was everything I want from a puzzle-platformer. It took a bit of thinking to figure out, and some agility to execute, so again- really good!
Keep up the good work!