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Had a blast playing all the way through. The character is super cute and fun to move around. I found the glide mechanic worked better if you sort of flapped your way through instead of gliding.

Discovering the mechanic on level 6 was very satisfying. Level 8 was unforgiving and might have been much harder than any other part of the game.

I often found myself not being able to see the danger in front of me due to camera position. The mushroom in level 9 is a good example.

Really great game! Nice work. This one really excelled at level design.

Thanks a lot! Happy to hear you enjoyed it and found the glide mechanic fun. I'll definitely look into the camera positioning to improve visibility. Appreciate your thoughts on level 8 and the feedback on level design!