Me too. There was supposed to be a lot more. It took me a while to design a room I was satisficed with and and requiring the player to switch between icons to interact with items required so many variables I barely kept straight. (There were supposed to be special infrared and ultraviolet eyes that would let you see hidden messages on the wall, which could have had so much easter egg potential.) I'd love to expand the game sometime.
Oh yes, I got the idea for taste because many years ago I played a game on Newgrounds about a little girl who had taste as one of their options due to their young age. Don't remember the name unfortunately, but the plot was her mom was accused of being a witch and the game starts after mom hides her in a trunk just before she's taken away and the kid has to get out and find her mom.