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No need for modesty, you worked hard on your game and you should take pride in what you've accomplished. Most people never spend 100+ hours on a creative project. Creative work is difficult because we never reach all the goals we set for ourselves. Even when we receive positive feedback, it's difficult for others to fully grasp what the work means to us. What seems to matter in the end is finding meaning in the expression itself, getting something out that would otherwise go unsaid.

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Yep, I find your words to pretty much reflect what I've been thinking lately.  A lot of hard work and little pieces of our soul (so to say) go on our creative endeavors, which a lot of times remain obscure and known mostly to us (even if people play it). I find the intimate relationship the creator has with its creation actually interesting, as I find myself nowadays in the role of the creator and not consumer. And not just the creating it part, but releasing it into the world as well. Even if it's just a silly little game, or story or any other medium of expression.

I agree with everything you've said, but that last paragraph is food for thought and I'll have to ruminate on it for a while. "Getting something out that would otherwise go unsaid" - thank you for sharing your insights.