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(+3)

great job with the theme I think you nailed the "strange" power-ups with the twist of having to choose one after each round, it made for an interesting decision to base your playstyle off of. I really liked the movement feel of the character and the sand and ice tiles were a nice touch too. Music and sound are well done. I liked the intro puzzle piece menu and little cutscene. My biggest criticism was the player attack, the hitbox was so damn hard to hit the enemy with and i think a little cushion in the y-axis would help the feel of this a lot. Also, the art for the player/enemies/environment/etc were fine individually but altogether they weren't very cohesive. I think having all the art in the same style would help here. Overall, I think this is a solid game with smooth movement and some nice world building that fits the theme very nicely. Keep up the good work!

(+1)

Hello, I was the one who made the art. It was only my second game jam, and my second game. First time I draw some background too. It was a bit hard for me too be consistent with the style. But overall, for the first game where I made all the designs (except somme little things, like the life bar or the damages colors, made by one of our developpers), I'm pretty happy about it. It makes me want to participate in more game jams, and to continue to improve my art :)

I think the individual sprites for the trees, enemies, and player are great! They just clash in style with the background which kinda throws things off a bit. But that's just some constructive criticism I think your trees are lovely and the player and slime enemies have real charm to them! Keep up the good work :)