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Elfea_Wisteria

18
Posts
A member registered Sep 30, 2024

Creator of

Recent community posts

Okay so for the bug in level 4 I took the text who is used as a platform, and put thr plateform just bellow the horizontal gate on the right of the screen, and walk in the wall. You can then explore all the surroundings as long as you are on the text or on the top of the gaming zone

Nice little game

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I liked the game, but I think that I found some bugs. In level 4 I found a way to walk on top of the gaming zone (I know how to reproduice it), and in level 2 I had myself and the cube not on the same gravity (I don't know how to do that again, sorry). Haven't play after level 4, So maybe I will fond more bugs, who knows. I don't want to spoil the game here, but if I can contact you somewhere else I could tell you exactly how I found the bug in level 4

I can't seem to find where to play the game, is this normal?

I liked the game. I couldn't pass romm 5 I think for quite a bit, whith a lot of tries. And then I closed the game and reopen it just after, and I was on room 11 first try. Chaotic, but really fun, and I liked to see all the strange power-ups

I think I could be a fun game, but with the really high sensitivity of the camera I stopped the game before I can touch a second person. I couldn't contol the camera at all

I like the art style, but I couldn't find any power up, and I fell of the screen 2 times, at two different places. If you continue your game, I will probably try it again though

I love the idea. I always loved escape games and I never had one like that. The art is great, I love the witch theme and the music. I just wished that the game what longer with more things to do. I'll have to keep an eye on your game if you gonna expand it :)

I like the vibe of the game and the relaxing music. I made 490 on the first try (I don't know if it's a lot or not because I don't know the other players scores). A great game to play when I want to have a break from working on my projects

I like the art style of the game, and the music is great. it's one of these games where I can get lost if the game is longer :)

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I liked the design of the rats and the idea of improving the enemies instead of the main character. But maybe it lacks a visual clue when we take damages, I heard the sound, but I was often a bit surprised when I'm game over, because I couldn't see when I lost my lifes

Hello, I was the one who made the art. It was only my second game jam, and my second game. First time I draw some background too. It was a bit hard for me too be consistent with the style. But overall, for the first game where I made all the designs (except somme little things, like the life bar or the damages colors, made by one of our developpers), I'm pretty happy about it. It makes me want to participate in more game jams, and to continue to improve my art :)

So I tried again, and I like the use of words to have some power ups. I'm curious to see more of the gameplay if you ever decide to continue your game, since we don't know much about it right now

I fell of the cliff, but other then that I likes your game. The game freezed a bit sometimes though

I like the idea of the game. I didn't have the chance to use a power up yet, I find the game easy to understand but not so easy to master

A calming game with a good calming music and I like the mechanics. I ended up spending a little bit more than 20 minutes on it. Just don't put the curvi power up (the first one you see) on the little holes with the hearts or the paper, it will be stuck down there

I like the game, but the tutorial does'nt talk about the piece where we can buy power ups, so it took me a little bit to understand what I was supposed to do with my ressources

I found the words, but I don't seems to understand how to use the power ups