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A jam submission

Hero to zeroView game page

Defeat the Time Keeper to stay forever young !
Submitted by longfall1, Elfea_Wisteria, Egrassah, Cesic โ€” 3 hours, 32 minutes before the deadline
Rated by 6 people so far
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Game Engine / Tools
Godot Engine

How does your game fit the theme?
After clearing a level, you have to choose between 3 power-ups to continue to the next level. The power-ups are related to being older and older, so they will reduce your possibilities and make you weaker, which is the opposite of the "power-up" usual definition

Self-made stuff

Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)

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Comments

Submitted

Fun game! Loved the sound and the music, although I found the attack area a bit small.

Submitted

Nice game! You did a great job with the theme - those power ups were very strange and creative and required making tough choices. It was hard to hit the enemies, and I probably made it harder by choosing the hypertension power!

Submitted (2 edits)

Very cool game! I loved the powerups both for their theme (very strange, clever, and cute sprites) and also the fact that I had to choose one, and often none of them were good options. I thought I would be able to manage the reversed controls but it was harder than I thought! The intro with the baby is also very cute and made me excited to play the game.

I agree with PBA studios about the hit box being a little small on the y axis. However, I was also able to use this to my advantage to avoid the enemy attacks.

I would love to see other types of enemies and powerups! I enjoyed this a lot :)

Also, the music was exciting!

Submitted

great job with the theme I think you nailed the "strange" power-ups with the twist of having to choose one after each round, it made for an interesting decision to base your playstyle off of. I really liked the movement feel of the character and the sand and ice tiles were a nice touch too. Music and sound are well done. I liked the intro puzzle piece menu and little cutscene. My biggest criticism was the player attack, the hitbox was so damn hard to hit the enemy with and i think a little cushion in the y-axis would help the feel of this a lot. Also, the art for the player/enemies/environment/etc were fine individually but altogether they weren't very cohesive. I think having all the art in the same style would help here. Overall, I think this is a solid game with smooth movement and some nice world building that fits the theme very nicely. Keep up the good work!

Developer(+1)

Hello, I was the one who made the art. It was only my second game jam, and my second game. First time I draw some background too. It was a bit hard for me too be consistent with the style. But overall, for the first game where I made all the designs (except somme little things, like the life bar or the damages colors, made by one of our developpers), I'm pretty happy about it. It makes me want to participate in more game jams, and to continue to improve my art :)

Submitted

I think the individual sprites for the trees, enemies, and player are great! They just clash in style with the background which kinda throws things off a bit. But that's just some constructive criticism I think your trees are lovely and the player and slime enemies have real charm to them! Keep up the good work :)

Submitted

The power-ups are so funny! I liked the small intro and I really like the music. Instrumentation is very nice. and fitting! 

I got a Powerup where the controls where reversed... ahhh... my brain could not handle it. 

Nice work!

Submitted

Funny game I thought I would benefit with the powerups but no all bad why ahhahah. Simple game but dang controls are hard to kill these enemies maybe remove the colliders cause that almost prevented me from winning the game.

Overall simple good game with cool idea!

Submitted(+1)

Definitely one of the funnier submissions here! Also- one of the best ones when it comes to the use of the theme. I loved the "aging-as-powerups"!

Submitted(+2)

Played this one to the end! The "power-ups" were pretty funny and fit the narrative. The time keeper was pretty easy to fight and the power-ups didn't have as much of an impact like they did on normal fights.

Really creative! Nice work.