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Probably the best version of brick breaker I've ever played! The sounds were great, the color palatte was very nice on the eyes, and i really enjoyed the particle trail effects on the ship and ball. I could see myself playing this game for a couple of hours in an arcade setting. It's not super innovative but it does the fundamentals of the genre very well and certainly has its own twist to things. The power-ups weren't "strange" per say, kind of the regular ones you would expect from a space version of brick breaker, so I think you could have got a bit more creative there. But overall this was a fun playthrough and I think you did an excellent job executing your vision, its a super polished and well-made game. Great entry!

(+1)

The game was inspired by arcade-games so that means a lot, thank you! I stuck to an extremely limited color palatte so I'm glad you noticed it :) 

I definitely agree the powerups aren't very "strange". That was the hardest part of this jam for me - I made the game but wasn't sure how to differentiate the powerups from a regular brick breaker.

Thank you for your feedback and thanks for playing - I appreciate it!