Haha this was great. Felt like I was playing Goldeneye. The power-ups were definitely unexpected and cleverly titled. I like the use of 2d assets in a 3d game. The game could have been harder but I appreciated being able to go Rambo with no consequences. Very fun game.
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I tend to make jam games a bit easier than I normally would. The early builds had health drain twice as fast, enemies doing twice the damage, and powerups half the time. In the end we decided just to make it easier. Not everyone is a seasoned shooter player. If you make a game for 7day FPS jam, they are, but maybe not in this one :)
Thanks for playing!