Thank you for your comment! I didn't quite understand you, you first scolded me and then praised me)) Did I do something wrong?
I drew all the sprites adhering to the screen size restrictions of 160x144 pixels, the game was created in a 160x144 pixel window, only when compiling I increased the screen resolution by 6 times, which seems to be allowed by the jam rules, but the original images remained at the same resolution.
I apologize in advance if I did something wrong)) I am an amateur and far from an artist, I just like pixel games, that's why I participate here and I would not compete with a professional like you in pixel art)