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Hello! You should turn on gl_drawable_resolution to fix this - it's an argument you can pass to the outline_transform transform via drawable_res=True.




Still a bit blurry, and still cropped...

I guess for the cropped part is because the image doesn't have more transparent area?
(+1)

You need to use mesh padding or increase the transparency around your image to accommodate the outlines, yes. Mesh padding will change the size of the image, so I recommend padding the image with transparency outside of the engine.

You'll always have at least a small quality change when resizing images in Ren'Py also, which isn't under my control/it will look like that regardless of the outline being applied if you've toggled the drawable resolution property on.

Alright, thanks for the input!