This game is absolutely gorgeous, I'd give it 6 stars for visuals if I could! I loved your art choices on this one, the animated minimalist retro-y graphics are super cool. The player animations are top notch and I really enjoyed swinging the wand back and force. There's a lot of little details that add up to a super well polished entry such as the menu screen moving around slightly with the mouse or the burst of particles when you kill the red enemy. I especially loved your start menu design, it was one of the cleanest looking start menus I've ever seen. The power-ups are unique and good honest fun, at one point I was just the gun and had the super dash and it was pretty funny too watch the gun fly around the map and bounce off stuff. One criticism is that the gameplay gets repetitive pretty quickly as all the enemy types are best dealt with by circle strafing and don't require much in the way of tactics. I really enjoyed the boss fight I got too though, thought it was a good level of challenge. I think if you could flesh out the combat a little more (for a week long jam you did great tho) this could make for a great commericial product. Sick entry!!
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Thank you for your honest words, and it's great that you liked it! Yea, content is always a big problem in a game jam, especially if you take into account that most people don't play very long, but I agree that in the long term, the game gets repetitive. I would've loved to introduce more enemy types, bosses and levels (after 3 stages, the map changes its color, for example). There could be new structures, etc., then, but yeah, 10 day limit haha