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I managed to replace the batteries, but the minigame on the building was too difficult. I encountered a bug that caused me to jump every time I crouched, which was quite disorienting. Overall, it had nice VRIF implementation.

I meant to ensure the player colliders didn't bug out with other objects in the physics matrix, but wasn't able to get to it. I enjoyed the Clip Clop game. Made we want to make an Oregon trail game.