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(1 edit)

The motion blur and frame-rate were making me kinda nauseous. Hard to tell what I was doing and if I made any impact on the enemies. I could see that you were going for a souls-like combat system but it's really clunky at the moment and the characters movements are super sluggish except for the evade. It's got potential for sure

Oh I knew we forgot something! Motion blur should just be turned by default.

The framerate is probably an optimization issue. Not a ton of time for that. We're on RTX 30xx-40xx GPUs, so can I ask what you're running for reference to future optimization efforts?

Thanks for playing!

(+1)

Windows 10.0.19045 - NVIDIA GeForce RTX 2060 (NVIDIA; 32.0.15.6094) - Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (16 Threads)
32 GB of ram and it was on my 4k monitor. I tried running it in windowed mode and it still didn't help much.

Thank you! That helps.

Again sorry it ran so sluggish.

No worries, I understand Unreal can be a bit difficult to optimize.