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(+1)

The movement controls feel really solid. The moment I saw a ledge grab in a Game Boy game I leaned forward in my chair to lock in. I do agree there's to tidying that can be done to help with iframes and some of the other edgecase mechanics like boxes on springs, but for a game jam this feels pretty polished.

Thanks for the feedback <3

I uploaded a fixed version with palettes and a new stage if you want to give it a try :)