Oh, thank you so much for all the compliments :D
I think there are still plenty of mechanics that can be exploited. Since the end of submissions for the trijam, I've been having fun creating a few more levels and creating some new mechanics. I think there's plenty of room for evolution if we decide to continue with the game in the future.
Most of the levels, apart from the first ones, only have one solution (I think). I'm going to correct some of them for which I've seen a second solution that's less interesting than the one initially planned. And other levels have alternative solutions when you dash very fast multiple times (and after all, why not xD).