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Thanks, you can't imagine how much this kind of comment means to me :)

I'm currently working on CosyCompanyPuzzle, a game I made for trijam 280. But I have lots of ideas for improving other games I've made.

Deep Echoes is indeed a game I'm considering continuing. With the possibility of improving the submarines, for example, through a roguelike format. But I'm also tempted to pick up Alberto and Slime Trap, both of which I see huge potential in. And of course Wilt, which is without doubt the game I'm most proud of since I started making Trijams, and for which ideas for improvement abound. I've already started creating a few extra levels to test out ideas, and I'm delighted to say the least.

Anyway, I digress. I'll try to stay focused on CosyCompanyPuzzle and experience what it's like to release a game on Steam.

Thanks again for testing my games and for your kind words.

I will have a look at your other games soon, best of luck with CosycompanyPuzzle! I just hada quick look (at work so no sound etc), really like it. Reminds me of Dredge where you have to fit all your fishing stuff into the boat, but with requirements for placing. Great idea again! I think a Roguelike format for Deep Echoes would work really well. Will be keeping an eye on your progress :) Cheers and good luck!