The art is so pretty and the transition in the game looked neat, it's a feat you was able to get this much done in such a small time window. Story is intriguing and the characters was pretty fleshed out with fun interaction, I would want to know more about them. Character design was great!
There was several glitches,it seem you are aware of it in the devlog, like the screen freeze black once when Ritsu was asked to do something, I restarted the game and loaded the save and skipped through and it worked. Skipping caused quick menu to disappear sometimes. I also think some video didn't load for me as sometime the scene is black for a while, like when the dialog mentioned that it was raining. I'm on a low power Windows laptop though so maybe my laptop was too weak to play this.
Another thing, maybe I'm just spoiled by Renpy, but not being able to skip past scene transition, and not being able to leave the playing session and return to the main menu during playing can be a quality of life issue, especially if the player is forgetful and doesn't save often.
There wasn’t any indication about the demo end and suddenly I was on the main menu screen with the glitchy effect, that I assumed I missed something or it's a bizarre ddlc setup, so I even replayed it and it restarted from the beginning. Was it really the end or did I miss something?
Last thing, the 1.7 gig download is pretty intimidating for a Visual novel demo, would it be possible to trim/ compress it down a bit? Players might avoid downloading if the game was too big.
Still, great premise and I liked what I saw so far. Looking forward to the full game!