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I thought this game was fantastic! The visuals and audio were fantastic, especially for a game made in 48 hours. The fact that there's only 2 control inputs makes the game very easy to understand, and in my opinion this game needs no tutorial. I do wish that the default controls were a bit closer together than A and B, but the fact that you can change controls in the options fixes this completely. All around, a fantastic game, and I wish there was a web build so that more people could have played it.

Thanks! I originally wanted the buttons to be Z and X, or the left and right arrow. My idea for having it be A and B is so that people can see button A as the leftmost button, and button B as the rightmost button. This is because if you were to change it to your own controls, in a minigame like the rocket where there is a left and right button, the controls could've been inverted. I tried exporting it to a web build but unfortunately it was just a blank screen. This is my first time exporting a game like this using Gamemaker, so next time I'll see if I can export it successfully into a web build.