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Thanks so much for the kind feedback! I spent a day trying to track the performance issue down with no success. If you don't mind me asking, what browser are you using? From my limited testing the problem appears in Firefox but Chromium-based browsers seemed to work fine.

I was using chrome, so unless lag in Firefox was way worse, it happens there too. 

Did you do any object pooling? Or is everything being spawned in Realtime? That could definitely cause some lag, but not sure