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Hi MythAtelier! πŸ‘‹

First of all, I want to say that I really enjoy using your plugin! 😊It's been very helpful in my project. However, I encountered an issue I wanted to report. In both the demo file and the empty template for RPG Maker MZ, I occasionally get the following error message after a fight:

"Failed to load img/system/CardHighlight.png."

It seems like the file CardHighlight.png is missing, and the code might be referencing an incorrect path. In the "highlights" folder, I found CardHighlightSheet.png, but not CardHighlight.png.πŸ€”

I tried to recreate the issue in RPG Maker MV, and in the demo game, I got the error during a fight (not afterwards). I noticed you mentioned updating the highlight spritesheet, so I assume it's related to that. πŸ™ˆ However, I’m not updating from a previous version—I purchased and downloaded the latest version directly.

I also tried replacing the script and image files with those from the Plugin Suite, but the error still occurred. It’s possible I made a mistake there, haha

Just thought I’d let you know. Please let me know if there's a fix for this or if there's something I can do on my end. Thanks again for your awesome work! 🌟

Best regards,
IDOLL Dev

(+1)

Hey IDOLL Dev,

Thanks for reporting this in! Other users have also reported it and this one is on us. Card Action Pack 1 is not using the new Highlight system so that will be fixed in a patch coming up later this week. To get things running on your end, please follow these steps:

1. Download this image of the Highlight.png and place it in the img/system folder of your project directory.

2. Open up the project, go to the Plugin Manager and open the parameters page for Card Action Pack 1 and select this highlight image.


3. Run the project, go into a battle and check your Deck. That will always make use of this Card Highlight image. If the crash does not happen, then it should be fixed.

Let us know what is happening on your end after you have implemented these changes. We are happy to troubleshoot with you until the issue is resolved.

Thanks,

MythAtelier Team

Yes, thank you for your swift and thorough reply! :) 

Just tried it out and it works like a charm ^^