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(1 edit)
Autosave Interval has been changed from 30s to 300s. You can now adjust it between 300s (5m) and 900s (15m) in Settings -> Saving.

This seems sort of unfortunate given the tons of crashes I have experienced in the web build :/

How does one even manually save on the web? Am I going to lose up to 5m of progress every time I close the browser?

In Settings -> Saving you can export your files if you want. I wasn't aware the Web build had so many crashes, though.

Okay, so I can export the files, but there's no way to import them in the web build. I had hoped that maybe initiating an export would also persist my data in the normal way. But no, that doesn't seem to happen. And as far as I can tell, there's no way to even know when a save has happened so I can close the browser shortly after.

This seems like a bad situation for players on the web.

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If I can figure out why you're having so many crashes, this should ideally be a non-issue anyway. Is there anything in specific that happens when the game crashes, or any steps to reproduce the issues you're having that you can think of?

edit: I realize I replied to the wrong one, but none-the-less.

(+1)

I have had a few crashes while switching from one zone to another, but also a few freezes while not doing anything in particular, just idling. Sorry, nothing I have reproduction steps for.

But this is still an issue even if there are no crashes. If I want to stop playing, I have to close the browser. With no way to manually initiate a save, I will lose progress every time I do this. It used to be up to 1 minute of progress, so not a huge deal. Now it's up to 5 minutes which is pretty annoying.

Agree. :-) A manual "save now" button would be fine.

Poking around in the JS console after the last couple crashes, there were various errors about not being able to allocate memory, and the heap becoming corrupted.

In both of these cases, the game had been running for a few hours with no drama previously.

So I think there may be a memory leak.