Not a bad little game, simple but a nice time-killer. The 2 issues I had were the targets going behind the UI, it meant I had to wait for them to emerge to attack, and it's almost too dark to see the them at times, which I know is likely intended, but it might be just a little too dark.
I really liked the portrait animations for the dialogue, those were really well done.
Viewing post in Light X Leviathan jam comments
Thanks for playing!
Regarding the UI, sometimes it does obscure vision, but the impact is pretty minimal. With time running out, I decided to stick with it.
As for the darkness, I intended it to be hard to see so that players would be encouraged to buy light upgrades and constantly check the sea.
Anyway, thanks again for your feedback!