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The white space with the chair is an event caused by insomnia without eyes, it can haunt the player. Apparently, the event has no logical conclusion, so the game crashes here are common.

Ahh, good to know. Weirdly coincidental timing.
Still, seems the main room is a focal point of performance drops and weird physics bug outs.

static lights take up more resources than dynamic ones like lamps. try turning the base lights off