Thanks for the feedback. Like others I only ended up having about 12 hours to actually work on everything over the course of the jam. I was hoping to get it all sorted work in mixed reality so it would turn your home into a graveyard with skeletons chasing you, but time was short. I was pleased to get the red light/greenlight mechanic to freeze skeletons, timing system/score tracker and AI Navmesh player seeking functional. I think with a solid week of work I could get things a lot more polished.