- Immediately intuitive and easy to understand
- There's generally a lot of polish, but a little more feedback/juice on the counting and hitting/missing the target would be cool. Think Balatro levels of juice :)
- I didn't visit the shop for first 2 rounds. Was nice to get interest, but I also missed seeing some cool stuff. Maybe make that a forced step or add it to the screen so it isn't behind a click
- I didn't realise how the 50% off coupon worked and that I had to activate it. I thought it was a passive
- I expected reroll to be the opposite: click to lock dice and the others reroll
- I thought rerolls were for each round, not consumables. I would be more keen to use them to try push my luck and boost my score higher
- The bonus cash for overshoot made it a bit too easy. Buying more dice is almost always the right move as they pay off quite quickly. If the bonus cash was limited a bit more it would make the decision more interesting, like get 2x the target to get a flat $2*round bonus
- Wild idea, but what if your next round target was what you got the previous round?
- I stopped after getting to round 15. Had more dice than I can count and it was getting laggy. It was pretty fun up to this point, I had just escaped the curve