Thank you! The game needed another day or two in the oven for balance alone (ignoring mechanics and polish even). Having watched a handful of people play it now, I've watched people find it insanely difficult or insanely easy, but I think that depended on how they interacted with the game and how much they were willing to read. This makes me think that I needed the ghost's difficulty curve to be more exponential. And the wisp blessings were perhaps too powerful? I was scared players would not be able to notice themselves getting more powerful, so I favored the player getting really strong.
Anyway, thank you again for playing :)