Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Hello Cenarone, thanks for sticking with LowPolis for 10h already! Every compliment on the game makes us happy. We also value suggestions & feedback — many thanks for that as well.

As far as water goes, we are aware that wells in their current state feel like an awkward thing. We’re still fiddling around that, but we’d love to keep water as a product to distribute it among people. It’s some serious early The Settlers nostalgia.

When it comes to Storehouses. Level 1 can serve 6 production buildings in a single moment, while level 2 can serve 9 at once. The real challenge here is to place them cleverly enough to make resource collecting as effective as possible. We wanted to add more building variety by introducing higher tier equivalents. It’s a matter of testing how much better these should be than the basic ones.

Eventually there are going to be more types of food. 

Again, thank you specially for writing an extensive comment on the game. LowPolis development has its direction, and we are moving the game to achieve more variety in the gameplay. Make sure to revisit the game every now and then!

(+2)

Hello !

Thank you for replying.
As I said, regarding the "water logistics"  you can distribute it like so : 1 well for 3 houses, 1 well for 1 house and 1 bakery etc. Still a product, as people need to draw water from the well to get water. Clearly, using someone to draw water and store it inside a storehouse is a non-sense to me.

Talking about storehouses, I know how it works :)  As a huge fan of Anno and all the city builders in general I'm used to it. But here, there's something wrong. At some point there's no way to balance the economy with the number of people, services and storehouses. As I said it becomes a city of storehouses, fisheries and wells and it feels really redondant. 

I'm glad that you're working on adding more variety of food supplies and services it will add more fun to the gameplay !


(+3)

Hey again!

LowPolis is regularly balanced with slight adjustments to resource costs and consumption. We are going to make every small effort to discover the “just fine” spot! :)