Super fun! I had a big smile on my face the whole time. Love the doom sound effects and the player/enemy progression. The combat felt engaging and rewarding and I really enjoyed the physics of the cube effects. One minor gripe is that the jump/double-jump felt a little more like weightless-ness than a jump and I didn't quite like how it felt, other than that I have no negative criticisms. Wonderful entry!
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Agree with Hankworx. To me there was a bit too much time to kill in between waves that broke the pace of the game and I would have loved a bit of more challenging different monster behaviours, even just a color swap of pumpkins or bigger pumpkins, to make me feel some sort of progression (I stopped after wave 13 so maybe there was something different after?)