Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

What kind of coffee have you all been taking to make these in only 6 days, damn. The combat system and monster designs  are dope, my only nitpick is that it's too easy to get lost, but that's probably just me having the spatial orientation skills of a drunken starfish.

(+1)

no that's totally because the walls have one texture and there are no landmarks lol. i tried to make the rooms have distinct shapes, but specifically for level 3 which is the most labyrinthine and easy to get lost in that was purposefully built to be a hedge maze. it's just a shame they sort of all ended up being a hedge maze. still it means a lot you liked the rest cause i really enjoyed yours too!