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(+1)

i'm not sure if i ran into a bug, but the monster could attack me inside of the lockers even if he was offscreen when i got into it. i wasn't really able to progress because of that since at the start one gets in your way. i liked the floppy movement of the characters but it ended up making what were supposed to be scares into silly moments. walking into the room with the hanging man, i just sort of flopped him out of the way and took his loot. i still think it's a cool idea to use procedural movement like this for a horror game, but if you were to continue it my suggestion would be for the monster you might want to lean into the procedural animation instead of using a human rig. something big and tentacley might play into it better. still very cool though, it's very polished with a lot of nice effects for a jam game!

(+3)

I'm glad you liked it😄
The monster can pull you out of lockers if your flashlight is still on inside it👍(it can see the light lol)

(+1)

yep that makes sense, i'll give it another go with that in mind