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Here's my game: https://darkplayer-games.itch.io/a-night-on-halloween

I'll review your game as soon as I can. I'll probably review it by Sunday

Thank you for sharing the game! I'll start with the positives:

Positives:

  1. The low-poly aesthetic is fantastic. The game has a striking look, and all the elements align with a cohesive style.
  2. Having a radio with music is a nice touch, though I was a bit disappointed this time that it only had one sample.
  3. I enjoyed the fact that the apartment is largely interactive, even if the interaction doesn’t affect much.
  4. Cleaning up around the house is always good—unless it leads you to death.

Negatives:

  1. It was hard to find the dog since it was sitting in plain sight but made no sound. Even after I gave it some meat, there was no reaction.
  2. The ending really disappointed me. I expected the maniac to set up traps, turn off lights, and create a tense atmosphere. Instead, it was far more mundane, which was disappointing.
  3. I struggled to find the trash, and for some reason, it ended up being in a room I missed, with the trash bag sitting on the toilet. What? There’s a full trash can in the kitchen—why not take that out?

Conclusion: The game has great art design and immersive elements that help draw the player into the experience. However, the 'maniac' aspect was missing, replaced only by a cheap jump scare. It felt like this ending was a quick solution to meet a tight deadline. If that's the case, it’s understandable. The choice with the candy was also a bit unclear to me—I wasn’t sure why it was there. Either way, thank you for making the game; it was enjoyable to play!