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(+2)

I really, really like the concept. Combining monster hunting with the cooking works really well. The art is also really nice.

The gameplay itself definitely needs some work. In particular attacking in the direction that the mouse is pointing instead of the last direction that you moved in would make the combat much smoother, along with perhaps putting the attack onto the left mouse button instead of space. Then you could move the pick up item to space, which would then allow you to both pick up items and attack without having to take your fingers off of WASD, which would make that part of the game much smoother.

Well done with the idea, though.

Thanks for the feedback and yeah some parts as we design the game is not come out as smooth or fluid as we imagined so, the improvement on my mind is same the ones you mentioned about if it gets a good feedback from the players we'll definitely improve and expend  those aspects of the game in that direction and maybe a little bit a story behind all of it to give a player win condition because, as it is right now game is just infinite until you die or make a mistake