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(+1)

Wow, fantastic job on the horror, this one really had me spooked! The idea of something pulling her hair out at night was creepy, and really original. And props for having it all fully voiced, amazed at how much you got done in the time.

I would've loved an "interact" prompt when I was looking at something I could pick up, a couple of the tapes and keys were really tricky to spot. The layout of the house was also a bit bizarre, I don't know if it was an intentional choice but I spent a lot of time going in circles.

Really great work overall though, the sound design was on point. One of the best I've played in the jam!


SPOILER

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I did get a pretty unfortunately timed bug just as (I guess) it was reaching a climax, as the AI got stuck on the kitchen door and there was nothing I could do except run into it and die. A shame, because you built up to that moment beautifully, and then I could just stand there staring at it stuck in the door haha. A completely understandable bug in a game jam game, but just wanted to mention it in case you were wanting to polish it up later.

(+1)

LOL, definitely a bug that ruins everything. I have to redo the AI practically, it was done in the last few days in a hurry :(.  Thanks for the feedback! There are several users who had a hard time finding things, I guess I need to make them a bit more visible. When you look at an interactable object the cursor grows, but very few people noticed the detail, I'll have to change the idea with something else like showing a key.

Wait, there was an AI? I didn´t even saw it because of how dark it was! What a shame.

(+1)

let's say "yes" It has practically no code so I don't know if I should call it AI but there is a creature that should appear at the end of the game, but I made a mistake by putting the hitbox inside a wall before publishing the game and sometimes it gets unstuck and chases you, other times it gets stuck in the kitchen frame.