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(+1)

i really enjoyed this. the man was absolutely wolfing down those pickles, it was pretty funny and set up the scare at the end really well. i did have a small glitch during it that hurt it's impact a little bit (the character teleported and then a transition happened after the teleport), but it was still scary and a cool reveal. there were also a lot of issues with hit boxes, the indicator would often not come up for things i could interact with which made the start where i needed to move the boxes very confusing. i did enjoy being able to pick stuff up and slide it around though, that worked really well. good job overall!

(+1)

I belieeeve the problem with indicators comes from the fact that I made raycast for the interaction with draggable objects way too short :p
Noted that! Thanks! :)