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its been a while, but i think i just looked up some formulas and applied them

(+1)

but it works great! if it wasn't pico8 i would definitely think it was implemented by a more complex physics engine like box2d. would you be interested in making some tutorials just for physics?

maybe, i wrote an article on the game that explores some of the inner workings here - https://nerdyteachers.com/PICO-8/Pico-View/?issue=14#superworldofgoo