Graphics
{
Simple 3D graphics are a popular solution among developers in general.
Settig post Apocalypse clan setting is not out of bounds, although these are not only advantages, they are still greater than if a bolt was hammered into the setting.
}
Gameplay
{
I don't usually like non-standard controls.
The game was not difficult and interesting, very interesting material for me as a developer to study.
The lighting is not overloaded and not dark, which is very annoying when they don’t immediately forget the production field; soft light and fog are very suitable.
And right from the start of the game, I was spammed by a sign with lore on one page. I want a less intrusive narrative, but probably in the server, but how would the advice be interesting? it’s like Vangerakh ENT was given and you listened to it, but it’s harder if you read the ENT from an overloaded eye, but it doesn’t matter since the development is still the head of...
}
Thank you for creating this game!
I made a review