Look bud, I made an account just to tell you that you might be brain dead. You can change the controls in the configuration of the game. Your example of most games having small communities is wrong. That's like saying "Oh I'm new to Dark Souls I'm gonna go play *SMASH YOU'RE DEAD*" being repeated over 50 times, but you're still gonna play it because it's fun right? Now I am gonna agree with you that maybe an easier game mode might be nice for big newbies to parkour FPS's, parkour etc but what you're saying doesn't sound like feed back it sounds like you're complaining. This game is new and is obviously pretty bug fested. Like come on, that's like saying you're gonna polish a shoe that goes through a whole galaxy. It's impossible right? You polish the top but there's still gonna be bugs, you're not sending feedback instead you're turning information which can be used to give rightful opinions, suggestions and idea's and turning them into rude comments, complaining and total whining making your self look like a baby. Calm down and deal with peoples opinions and idea's because not everything needs to be turned into thou slammin oue head on self' keyboarde. That's your grammar by the way.
im saying THAT I THAT WERE THE CASE WERE GAMES DIDN'T ALLOW NEW PEOPLE TO PLAY WITHOUT GIVING THEM A SLIGHT ADVANTAGE THERE WOULD DEFINITELY BE A SMALL COMMUNITY
P.S im saying that games need some kind of mechanic or a weapon that let new players still play the game
like for example a game can have controls that feel good but have the challenge in the stages
another good example is in street fighter u the hundred slap or lees kick are there for new players so they dont get obliterated
and no if i were to play dark souls and i got killed fifty times then i would stop playing the game and return it. i whouldnt consider it fun bc i never got to see were the fun part was
and if the game is still riddled with bugs and has ass controls then guess what THE GAME IS NOT FINISHED . and if the game is not finished then dont release it until its finished
and btw updates to the game whould be like the map maker but fixing the controls? or the enemy Should have been fixed from the start
and the control configuration has nothing to do with it ! i can configure the keys as much as i want but the game is still gonna control as if Mario was on ice with ultimate sonic speed
But isn't that the point if the game? fast paced (notice how i said fast). Also he did make a tutorial in game to show you how to play the game. don't expect everything to be handed to you on a silver platter. And how does the game have ass controls? I have played it for a relatively little time and it has had great handling.
yes ok good point but your right for all of the wrong reasons
let you get momentum maybe like 15 sec in motion . that whould make the game still difficult but fun . and then add more friction to the movements and boom problem solved (and actually make the jump button do u know.... jump) not a little ass hop
1. all the acceleration of that 15 sec running happen end right at the start for me so you are delusional on that front
2. the game was made for speed running it is not meant to be some slow ass game for beginners that know nothing and the game was meant to be "icy" as a way to get quicker times on the levels
3. I cannot think of a single game that is fully complete rn (besides old arcade games) so can you tell me of a single game that is complete and will never get any new content of anything like that ever? and it just came out yesterday so just chill.
4. my 7 y/o cousin loves the games and has no complaints whatsoever so stop crying you little baby