Quite strange, I have tried it in Godot and it has shown text properly. That said I'm no Godot expert, I just tried it with adding text to a basic button.
I just did same in godot but the gap is still there. In godot 4 it's working. In godot 3 seems not
Noted, I'll look into it more. It might be a Godot 3 engine issue in particular, if that is the case then I'm afraid I won't be able to fix it.Can you check to see if the old font works properly in Godot 4 as well? The one without the "TEST" in the name, would be nice to know :)
Yes it does. Seems to be Godot 3 Problem then.
Dang, well at least we know now, sorry again for the delay in initially looking into this.