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(+3)

Now that I'm at the end of the plot, I will be doing my best to polish and improve overall quality before the 1.0.0 release! Glad you've enjoyed it. ^-^

1) This section is a frequent source of complaints, so I'll be revisiting and tweaking a bit. Will keep your issue in mind then.

2) I understand that rationale, and indeed that's why many skills are unlocked by events or the training courtyard. However, I think there's some value in having some skills by level as well, for variety. I did try to put them at logical times in the story!

3) Yeah, some people feel the same way. I'll consider it, at least.

>Also that "over 50 hours of gameplay" is such an understatement.

True, but I think if I put 100+ hours, people will assume it's 20 hours of story and 80+ hours of grinding or busywork.

(+2)

Thanks for the reply.

1. Thanks for taking it into consideration.

2. I agree with you.

3. Please do. I'm sure many players will play it more than once. And after their first or second playthrough, they are bound to aim for the best results. I'm not saying all secret stats need to be visible. But in my opinion, Economy, Religion, Social and Country Scores are similar to Relation Score, and Army Stats as they are only beneficial if you are trying to optimize.

4. As for people thinking that this game is a grindfest, I've seen developers putting "No Grinding" as a feature of their game. You should also do it since the game has almost no grind.

5. I was also wondering if you plan on reworking the battle screen (Like how "Hero and Daughter+ has a custom Battle Screen). If so, please consider putting an "End Turn" button. Having the turn end after selecting a move for the last combatant has caused me some frustrations due to miss clicking or changing my mind at the last moment.

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I'm almost 300 hours into my playthrough. I don't know what that says about me, but what I DO know, is that there is ABSOLUTELY 100+ hours of content. Probably even 150+ tbh. ♥