Incredible work on this game! The artwork is beautiful and I'm amazed at the attention to detail in each scene -- I can tell that a lot of time and dedicated work went into making this. The indoor and outdoor spaces are very complete and the village feel, interiors, and music definitely achieve the cozy vibes. I really like the animations as well (ceiling fans, the steam, the jump, etc.) and npc character designs/animations. It's really nice to see a game of such high quality.
I played the game several times and unfortunately had some softlock issues, and I'm hoping it's helpful for me to note them here. The first two are shown in the images below:In both cases I was stuck and between colliders and couldn't move. In a third instance, I was in Ginger's cafe and walked to the right, thinking there might be more to the cafe, and I walked off the screen and couldn't walk back, so I had to restart. An "R" button that restarts the current scene might be helpful in case these or similar issues pop up?
I kept at it because this game is so well done, but on my final play, I was in the library room to the right of the first image shown above, and just couldn't figure out how to access the button on top of the high bookshelf, and the toggle-barriers prevented me from e.g. going back to Grandma or another scene. I felt like I was missing some ability (a double-jump, an ability to stand on the needle, or similar), but perhaps I just haven't figured out the puzzle yet.
Sorry for writing a book, but this game was so well done that I wanted to provide substantial feedback. Great work!