Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Incredible work on this game!  The artwork is beautiful and I'm amazed at the attention to detail in each scene -- I can tell that a lot of time and dedicated work went into making this.  The  indoor and outdoor spaces are very complete and the village feel, interiors, and music definitely achieve the cozy vibes.  I really like the animations as well (ceiling fans, the steam, the jump, etc.) and npc character designs/animations.  It's really nice to see a game of such high quality.

I played the game several times and unfortunately had some softlock issues, and I'm hoping it's helpful for me to note them here.  The first two are shown in the images below:



In both cases I was stuck and between colliders and couldn't move.  In a third instance, I was in Ginger's cafe and walked to the right, thinking there might be more to the cafe, and I walked off the screen and couldn't walk back, so I had to restart.  An "R" button that restarts the current scene might be helpful in case these or similar issues pop up?

I kept at it because this game is so well done, but on my final play, I was in the library room to the right of the first image shown above, and just couldn't figure out how to access the button on top of the high bookshelf, and the toggle-barriers prevented me from e.g. going back to Grandma or another scene.  I felt like I was missing some ability (a double-jump, an ability to stand on the needle, or similar), but perhaps I just haven't figured out the puzzle yet.

Sorry for writing a book, but this game was so well done that I wanted to provide substantial feedback.  Great work!


(+1)

Thank you so much for your comment! We did spend a lot of time and effort on this game, and are so happy that that was reflected in the final outcome.

Thank you also for pointing out the two softlock locations and the bakery/cafe wall bug. I'm working on patching those, but in line with the game jam's guidelines, we won't be uploading those updates until the judging period is over. For now, I'll leave a note in the description warning future players of the bakery wall bug, and would it be okay if I directed people to your comment so they could watch out for those softlock spots?

For the button on the high bookshelf, that is an intentional puzzle! As a hint, the back of your needle will also hit buttons while it flies back to you :p

Thank you again for your comment - please don't apologize for writing a long comment, it made our day!

(+1)

I came back and finished it -- great game!  The platforming challenges were fun, the mechanisms worked well, and the story arc was nicely completed.   (And you are of course welcome to direct people to my comment.)

Good luck with the jam!

I'm so honored you came back and finished the game! Thank you for your kind words and feedback <3 

a button to skip dialogues and a way to save the game would be nice too :-)

(+1)

Yes, we're working on a save system! It is definitely frustrating if you get soft locked or if you want to play in multiple sessions, we agree. And for the dialogues -- if you hold LMB, they'll scroll at least a little faster haha! Thanks for playing <3