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(+1)

Thanks for playing! I will check out the vod later.

Healing effects are not as accessible because I was a bit scared of players keeping all of their units alive and snowballing really fast. Having more units is very strong here because it lets you get all the resources on the map.

If you play on higher difficulties the computer gets more mana so he does tend to spam the most expensive spells often which could be annoying.

The game is edgy, true, I'm not sure if I'm going to change that direction in the future since the whole point of going indie is that you can do whatever you want but I guess it could be written a bit more professionally. You are right about the visuals, this is definitely something I'm going to put a lot more time into for my future projects